Try porting all of this into a new soulshard library, or this one #19
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lubba64/SoulShardUtilities#19
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Delete branch "%!s()"
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Vinark 117 has made some really cool tools/tutorials, and some of the things made in them could be ported to a unity package (because I want to use them in my games) Sadly his stuff is not licensed, so I do not know what I am allowed to do with the code. It may already be part of a package, that package however may not be open source.