Pixels game in bevy game engine (attempt #5)
- Rust 95.8%
- WGSL 4.2%
| assets/shaders | ||
| examples/simple_example | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README.md | ||
bevy_pixelmap
An infinite pixel grid that you can edit really fast.
on my machine this demo runs 800,000,000 pixel updates per second